i've been pondering what makes the physical surroundings of a workspace creative. because it strikes me that just filling it with creative people doesn't necessarily do the trick. i've been pondering this for awhile and have collected quite a lot of inspiration on a couple of pinterest boards -
kulturhus and
stationen (co-working). interestingly, some of the first photos i pinned were of a
workspace in LEGO's project house, several years before i ever started working there. the space looks amazing - with light, open spaces, bright colors and even includes a slide.
it's a light, bright open space and you can look down upon it from above. but even in most of the photos, there aren't any people working in the space (that could, i grant, be because the photos were purposely taken when hardly anyone was around). the photos represent a common area, and what they don't show is that they are surrounded by a traditional open workspace filled with normal office desks (which can raise and lower, of course). they also don't show the noise factor and the fact that if anyone actually uses the slide, it's quite disturbing to those working around it.
there are small meeting rooms overlooking the space. this meeting room, while colorful and (of course) filled with danish designer furniture (arne jacobsen
7 chairs and a peit hein
super ellipse table), looks pretty small and cramped to me. and what about the distraction of looking down on the bustling workspace below or having those below be able to look up? does that promote or hinder creativity?
the cabinets there are filled with LEGO in all sorts of shapes, colors and sizes where the designers go to get the materials of their creativity. these cabinets are found in many areas around the company and there is something delightful about having all of those creative materials at hand.
this couch looks inviting and like a great place for an informal sparring session or impromptu chat. however, it's right above the big space below and it feels like everyone would be able to hear your conversation. this could be bad if you're discussing something confidential, but it could just also be quite disturbing to those trying to work below. especially as conversations in LEGO can take place in many different languages.
and stepping back a little bit, you can see that there's another informal workspace, just beside this couch, where it's even more obvious that the spaces are potentially more disruptive to work than facilitating it.
interestingly, every aspect of this area was thoroughly thought-through and deemed to be very creative and to promote creativity. all of the intentions were in place. but, in my opinion, it just doesn't work. it's too open, too many desk-laden areas are adjacent and it's too disruptive to getting work done. but i don't necessarily have any answers as to what would be better. i have an intuition that it involves getting rid of outlook and powerpoint as the main tools of people's work. and i also have an idea that it doesn't involve big, open spaces, but little, enclosed cavelike ones, to which people can retreat and do solitary, intensive work and then re-emerge and engage with others. i'm not sure precisely what that looks like. but i'm pretty sure it doesn't involve noise-canceling headphones for the entire department.
i suspect similar amazing-looking, well-intentioned spaces at
google and various co-working
places are equally not conducive to creativity.
i've got
this book, on the evolution of workspaces, on my order list. and after i published this, i came across
this article on how etsy tackles the problem. and then i came across
this one, which i think has some great ideas.
what do you think an ideal creative workspace would look like?
tho' it's totally unlike me to use someone else's photos, i did in this post. all photos came from here.